/*********************************************************************\
*                                                                     *
* epolys.js                                          by Mike Williams *
*                                                                     *
* A Google Maps API Extension                                         *
*                                                                     *
* Adds various Methods to GPolygon and GPolyline                      *
*                                                                     *
* .Contains(latlng) returns true is the poly contains the specified   *
*                   GLatLng                                           *
*                                                                     *
* .Area()           returns the approximate area of a poly that is    *
*                   not self-intersecting                             *
*                                                                     *
* .Distance()       returns the length of the poly path               *
*                                                                     *
* .Bounds()         returns a GLatLngBounds that bounds the poly      *
*                                                                     *
* .GetPointAtDistance() returns a GLatLng at the specified distance   *
*                   along the path.                                   *
*                   The distance is specified in metres               *
*                   Reurns null if the path is shorter than that      *
*                                                                     *
* .GetIndexAtDistance() returns the vertex number at the specified    *
*                   distance along the path.                          *
*                   The distance is specified in metres               *
*                   Reurns null if the path is shorter than that      *
*                                                                     *
* .Bearing(v1?,v2?) returns the bearing between two vertices          *
*                   if v1 is null, returns bearing from first to last *
*                   if v2 is null, returns bearing from v1 to next    *
*                                                                     *
*                                                                     *
***********************************************************************
*                                                                     *
* Version 1.1       6-Jun-2007                                        *
* Version 1.2       1-Jul-2007 - fix: Bounds was omitting vertex zero *
*                                add: Bearing                         *
*                                                                     *
\*********************************************************************/


// === A method for testing if a point is inside a polygon
// === Returns true if poly contains point
// === Algorithm shamelessly stolen from http://alienryderflex.com/polygon/ 
GPolygon.prototype.Contains = function(point) {
  var j=0;
  var oddNodes = false;
  var x = point.lng();
  var y = point.lat();
  for (var i=0; i < this.getVertexCount(); i++) {
    j++;
    if (j == this.getVertexCount()) {j = 0;}
    if (((this.getVertex(i).lat() < y) && (this.getVertex(j).lat() >= y))
    || ((this.getVertex(j).lat() < y) && (this.getVertex(i).lat() >= y))) {
      if ( this.getVertex(i).lng() + (y - this.getVertex(i).lat())
      /  (this.getVertex(j).lat()-this.getVertex(i).lat())
      *  (this.getVertex(j).lng() - this.getVertex(i).lng())<x ) {
        oddNodes = !oddNodes
      }
    }
  }
  return oddNodes;
}

// === A method which returns the approximate area of a non-intersecting polygon in square metres ===
// === It doesn't fully account for spechical geometry, so will be inaccurate for large polygons ===
// === The polygon must not intersect itself ===
GPolygon.prototype.Area = function() {
  var a = 0;
  var j = 0;
  var b = this.Bounds();
  var x0 = b.getSouthWest().lng();
  var y0 = b.getSouthWest().lat();
  for (var i=0; i < this.getVertexCount(); i++) {
    j++;
    if (j == this.getVertexCount()) {j = 0;}
    var x1 = this.getVertex(i).distanceFrom(new GLatLng(this.getVertex(i).lat(),x0));
    var x2 = this.getVertex(j).distanceFrom(new GLatLng(this.getVertex(j).lat(),x0));
    var y1 = this.getVertex(i).distanceFrom(new GLatLng(y0,this.getVertex(i).lng()));
    var y2 = this.getVertex(j).distanceFrom(new GLatLng(y0,this.getVertex(j).lng()));
    a += x1*y2 - x2*y1;
  }
  return Math.abs(a * 0.5);
}

// === A method which returns the length of a path in metres ===
GPolygon.prototype.Distance = function() {
  var dist = 0;
  for (var i=1; i < this.getVertexCount(); i++) {
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  return dist;
}

// === A method which returns the bounds as a GLatLngBounds ===
GPolygon.prototype.Bounds = function() {
  var bounds = new GLatLngBounds();
  for (var i=0; i < this.getVertexCount(); i++) {
    bounds.extend(this.getVertex(i));
  }
  return bounds;
}

// === A method which returns a GLatLng of a point a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
GPolygon.prototype.GetPointAtDistance = function(metres) {
  // some awkward special cases
  if (metres == 0) return this.getVertex(0);
  if (metres < 0) return null;
  var dist=0;
  var olddist=0;
  for (var i=1; (i < this.getVertexCount() && dist < metres); i++) {
    olddist = dist;
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  if (dist < metres) {return null;}
  var p1= this.getVertex(i-2);
  var p2= this.getVertex(i-1);
  var m = (metres-olddist)/(dist-olddist);
  return new GLatLng( p1.lat() + (p2.lat()-p1.lat())*m, p1.lng() + (p2.lng()-p1.lng())*m);
}

// === A method which returns the Vertex number at a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
GPolygon.prototype.GetIndexAtDistance = function(metres) {
  // some awkward special cases
  if (metres == 0) return this.getVertex(0);
  if (metres < 0) return null;
  var dist=0;
  var olddist=0;
  for (var i=1; (i < this.getVertexCount() && dist < metres); i++) {
    olddist = dist;
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  if (dist < metres) {return null;}
  return i;
}

// === A function which returns the bearing between two vertices in decgrees from 0 to 360===
// === If v1 is null, it returns the bearing between the first and last vertex ===
// === If v1 is present but v2 is null, returns the bearing from v1 to the next vertex ===
// === If either vertex is out of range, returns void ===
GPolygon.prototype.Bearing = function(v1,v2) {
  if (v1 == null) {
    v1 = 0;
    v2 = this.getVertexCount()-1;
  } else if (v2 ==  null) {
    v2 = v1+1;
  }
  if ((v1 < 0) || (v1 >= this.getVertexCount()) || (v2 < 0) || (v2 >= this.getVertexCount())) {
    return;
  }
  var from = this.getVertex(v1);
  var to = this.getVertex(v2);
  if (from.equals(to)) {
    return 0;
  }
  var lat1 = from.latRadians();
  var lon1 = from.lngRadians();
  var lat2 = to.latRadians();
  var lon2 = to.lngRadians();
  var angle = - Math.atan2( Math.sin( lon1 - lon2 ) * Math.cos( lat2 ), Math.cos( lat1 ) * Math.sin( lat2 ) - Math.sin( lat1 ) * Math.cos( lat2 ) * Math.cos( lon1 - lon2 ) );
  if ( angle < 0.0 ) angle  += Math.PI * 2.0;
  angle = angle * 180.0 / Math.PI;
  return parseFloat(angle.toFixed(1));
}




// === Copy all the above functions to GPolyline ===
GPolyline.prototype.Contains             = GPolygon.prototype.Contains;
GPolyline.prototype.Area                 = GPolygon.prototype.Area;
GPolyline.prototype.Distance             = GPolygon.prototype.Distance;
GPolyline.prototype.Bounds               = GPolygon.prototype.Bounds;
GPolyline.prototype.GetPointAtDistance   = GPolygon.prototype.GetPointAtDistance;
GPolyline.prototype.GetIndexAtDistance   = GPolygon.prototype.GetIndexAtDistance;
GPolyline.prototype.Bearing              = GPolygon.prototype.Bearing;

// Version 0.2      the .copy() parameters were wrong
// version 1.0      added .show() .hide() .setContents() .setPoint() .setOpacity() .overlap



      function ELabel(point, html, classname, pixelOffset, percentOpacity, overlap) {
        // Mandatory parameters
        this.point = point;
        this.html = html;
        
        // Optional parameters
        this.classname = classname||"";
        this.pixelOffset = pixelOffset||new GSize(0,0);
        if (percentOpacity) {
          if(percentOpacity<0){percentOpacity=0;}
          if(percentOpacity>100){percentOpacity=100;}
        }        
        this.percentOpacity = percentOpacity;
        this.overlap=overlap||false;
      } 
      
      ELabel.prototype = new GOverlay();

      ELabel.prototype.initialize = function(map) {
        var div = document.createElement("div");
        div.style.position = "absolute";
        div.innerHTML = '<div class="' + this.classname + '">' + this.html + '</div>' ;
        map.getPane(G_MAP_FLOAT_SHADOW_PANE).appendChild(div);
        this.map_ = map;
        this.div_ = div;
        if (this.percentOpacity) {        
          if(typeof(div.style.filter)=='string'){div.style.filter='alpha(opacity:'+this.percentOpacity+')';}
          if(typeof(div.style.KHTMLOpacity)=='string'){div.style.KHTMLOpacity=this.percentOpacity/100;}
          if(typeof(div.style.MozOpacity)=='string'){div.style.MozOpacity=this.percentOpacity/100;}
          if(typeof(div.style.opacity)=='string'){div.style.opacity=this.percentOpacity/100;}
        }
        if (this.overlap) {
          var z = GOverlay.getZIndex(this.point.lat());
          this.div_.style.zIndex = z;
        }
      }

      ELabel.prototype.remove = function() {
        this.div_.parentNode.removeChild(this.div_);
      }

      ELabel.prototype.copy = function() {
        return new ELabel(this.point, this.html, this.classname, this.pixelOffset, this.percentOpacity, this.overlap);
      }

      ELabel.prototype.redraw = function(force) {
        var p = this.map_.fromLatLngToDivPixel(this.point);
        var h = parseInt(this.div_.clientHeight);
        this.div_.style.left = (p.x + this.pixelOffset.width) + "px";
        this.div_.style.top = (p.y +this.pixelOffset.height - h) + "px";
      }

      ELabel.prototype.show = function() {
        this.div_.style.display="";
      }
      
      ELabel.prototype.hide = function() {
        this.div_.style.display="none";
      }
      
      ELabel.prototype.setContents = function(html) {
        this.html = html;
        this.div_.innerHTML = '<div class="' + this.classname + '">' + this.html + '</div>' ;
        this.redraw(true);
      }
      
      ELabel.prototype.setPoint = function(point) {
        this.point = point;
        if (this.overlap) {
          var z = GOverlay.getZIndex(this.point.lat());
          this.div_.style.zIndex = z;
        }
        this.redraw(true);
      }
      
      ELabel.prototype.setOpacity = function(percentOpacity) {
        if (percentOpacity) {
          if(percentOpacity<0){percentOpacity=0;}
          if(percentOpacity>100){percentOpacity=100;}
        }        
        this.percentOpacity = percentOpacity;
        if (this.percentOpacity) {        
          if(typeof(this.div_.style.filter)=='string'){this.div_.style.filter='alpha(opacity:'+this.percentOpacity+')';}
          if(typeof(this.div_.style.KHTMLOpacity)=='string'){this.div_.style.KHTMLOpacity=this.percentOpacity/100;}
          if(typeof(this.div_.style.MozOpacity)=='string'){this.div_.style.MozOpacity=this.percentOpacity/100;}
          if(typeof(this.div_.style.opacity)=='string'){this.div_.style.opacity=this.percentOpacity/100;}
        }
      }


        



